Designing Interactions.
Connecting People.

Product & UX Designer • Creative Technologist • MSc HCI

I design end‑to‑end product experiences: from framing the problem with users and stakeholders, to high‑fidelity prototypes.

Hi Alessia Creative

The Creative Technologist.

I’m Alessia, and I thrive at the dynamic intersection of Design and Engineering. With a BSc in Creative Technology and a Double Master's in HCI, I aim to understand both the technical how and the human why.

My Approach?

(Tap to find out)

Product & UX Toolkit

UX Research & Synthesis Prototyping in Figma Physical Computing Interaction Design Virtual Reality Design Thinking Usability Testing Front-end Design Design <> Dev Handover Data Visualization

How I Design .

A flexible process I can adapt to each product team.

1. Frame & Align

I start by clarifying the problem with stakeholders, understanding user journeys and constraints so we solve the right thing.

2. Explore with Users

Research (interviews, surveys, desk research) surfaces motivations, hurdles and success metrics that inform the experience.

3. Prototype & Iterate

I move from low-fidelity prototypes into high‑fidelity prototypes, validating early with users to reduce risk before building.

4. Ship & Learn

Paired with engineers, I refine the product by using analytics and feedback to inform the next iteration.

Highlighted Work .

Iterative projects from user research studies to real-world implementations.

Baker Hughes Dashboard Interface
2025

Baker Hughes Enterprise

A year-long digital transformation journey. I created an automated Power BI dashboard, designed MVPs for a new pain-point gathering application, and e-learning modules.

Role Services Intern
Figma Power BI Power Automate Storyline 360
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Haptic ASL Glove Prototype
2024

Multisensory ASL Glove

A haptic glove designed to teach American Sign Language. I engineered a hardware prototype (flex sensors & actuators) and handled Serial communication between Arduino and Processing to test if multimodal feedback improves retention.

University of Trento Multisensory Design
Arduino Sensors Physical Computing UX Research
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VR Environment for Therapy
2023

VR Exposure Therapy

A VR environment to help train conductors process trauma. I handled the Virtual Reality build, focusing on level design, pacing, and psychological safety.

University of Twente Virtual Reality
Unity C# Level Design
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Brain Computer Interface Setup
2023

Neural Pac-Man

A game controlled by brainwaves using an EEG headset. I handled the logic to adapt game mechanics in real-time based on cognitive load data.

University of Twente BCI Logic
Python EEG UX Research
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Curious to explore more of my work? View Full Archive

My Route .

2024 - 2025

University of Trento (Exit)

MSc Computer Science

Specialization in Computer Science. Final Thesis on developing an automated training evaluation dashboard for Baker Hughes.

2023 - 2024

University of Twente (Entry)

MSc Interaction Technology

Focus on Interaction Technology and User Experience.

2019 - 2023

BSc Creative Technology

University of Twente

The foundation. Rapid prototyping, sensors, and physical computing.

2023

Minor in Valencia

Universitat Politècnica de València

Expanded my technical skillset with CAD and UI Wireframing while immersing myself in Spanish culture.

2017 - 2018

Rotary Youth Exchange

Colegio San Tomaso | Ecuador

A transformative year in Portoviejo. I learned fluent Spanish, adaptability, and how to navigate entirely new environments.

Let's Connect .

Whether you need a UX designer who codes, a facilitator for your workshop, or just want to chat about design, travel, and building the future, I'm here for it!

Email Me